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-
- *** MakeANIM.DOC ***
-
- Here's V1.0 of an ANIM standard compressor, which can take a series of
- IFF files and combine them into a single animation file that can be played
- back with ShowANIM, as well as the Director and Aegis VideoSeg. To create a
- compressed ANIM file, construct a text-file with a list of file names of
- frames to be assembled, one per line:
-
- pictures/frame01
- pictures/frame02
- pictures/frame03
- pictures/frame04
- pictures/frame05
- pictures/frame01
- pictures/frame02
-
- Files can reside on different disks - just enter the entire path name
- (including disk name). A requester will pop up when it's time to put in the
- appropriate disk.
-
- If you want to create an endless loop, make sure the first two frames are
- repeated at the end of the file as in the example above.
-
- Once the list file is created (let's call it FLIST) you then issue the
- command:
-
- MakeANIM FLIST test.anim
-
- This will read the frames in one by one and create the ANIM file with the
- name "test.anim". This file can then be played back with the abovementioned
- player programs.
-
- The program should work in any resolution including HAM, but don't try to
- mix resolutions. The color palettes should all be the same, as this version
- does not handle palette changing on the fly.
-
- This program has been successfully used to construct standard format ANIM
- files from Animate-3D frames, as well as individual files created by paint
- programs.
-
- How much memory do you need? Good question. The program will create 4
- buffers the size of the IFF image during compression. Only one buffer is
- required to be in CHIP memory. Lo-res shouldn't be any trouble for anybody,
- but I don't know exactly where the dividing lines are otherwise.
-
-